September 2024

On choosing constraints over options

8 min read

Every project we take on begins with an act of reduction. Before we sketch a single letterform, before we open a design file, before we write a line of code, we sit down and decide what we will not do. Two typefaces, not five. Four colours, not twelve. One layout grid, not three. This is not minimalism for its own sake, and it is not laziness dressed up as philosophy. It is a method we have tested across forty-seven projects, and it works for a reason that is both counterintuitive and, once understood, obvious: constraints eliminate the weakest decisions. When everything is possible, most of what you produce is mediocre. When the boundaries are tight, every choice inside them has to earn its place.

The psychology behind this is well-documented but under-applied in design practice. Barry Schwartz’s paradox of choice, Sheena Iyengar’s jam experiment, the entire field of decision fatigue research — they all point in the same direction. More options produce worse outcomes. Not because any individual option is bad, but because the cognitive cost of evaluating, comparing, and committing increases with every alternative. A designer staring at the full catalogue of Google Fonts is not in a position of creative freedom. They are in a position of paralysis disguised as possibility. We know this from experience. In our early projects, we would begin with broad explorations: eight typeface pairings, six colour palettes, three distinct visual directions. The presentations were impressive. The decision-making was agonizing. Clients could not choose because we had given them too much to choose from. The final work often felt like a compromise between directions rather than a conviction within one.

When everything is possible, most of what you produce is mediocre. When the boundaries are tight, every choice inside them has to earn its place.

Our process now begins with what we call the narrowing. It happens in the first week of any project, after the strategic brief is finalized but before visual exploration begins. The narrowing is a series of deliberate, documented decisions about scope. For the Solstice Architecture identity, the narrowing looked like this: one typeface family (Suisse Int’l), two weights (Regular and Book), three colours (concrete grey, copper, and white), no photography in the core identity system, no rounded corners anywhere, no gradients. These were not restrictions imposed by the client. They were restrictions we chose because each one sharpened the direction. A monospaced typeface reinforced the precision of architectural practice. The absence of photography forced the identity to stand on geometry and typography alone. The copper accent, used sparingly, became more powerful because it was the only warm element in an otherwise austere system.

The narrowing changes the nature of the design work that follows. Instead of exploring breadth — “what could this be?” — we explore depth: “given these specific constraints, what is the best possible version of this?” The questions become sharper. Within a two-typeface system, the question is not “which typeface?” but “at what size, weight, and spacing does this specific typeface express authority without rigidity?” Within a three-colour palette, the question is not “what colour?” but “what is the exact ratio of these three colours that communicates the right temperature?” These are harder questions than the ones that come with unlimited options, and they produce better answers. The Manuscript Coffee identity emerged from a narrowing that permitted only one illustration style (ink linework), one paper stock (uncoated warm white), and one printing technique (two-colour offset). Every design decision downstream was shaped by those limits. The result has a coherence that would have been impossible if we had kept every option on the table.

Clients sometimes resist the narrowing. They have paid a significant fee and they expect to see a wide range of options. The instinct is understandable: more options feel like more value. We push back on this, gently but firmly, because the opposite is true. A studio that shows you eight directions is a studio that has not done the strategic thinking required to know which direction is right. They are outsourcing the most important decision in the project — the creative direction — to the client, who is, by definition, not a designer. Our job is not to generate options. Our job is to think deeply enough to arrive at a conviction, and then to show that conviction in the form of a fully resolved design direction. If we have done the strategy work properly, the narrowing is not arbitrary. It is the logical consequence of the positioning, the audience, and the competitive context. We can defend every constraint.

A studio that shows you eight directions is a studio that has not done the strategic thinking required to know which direction is right.

There is a second-order benefit to working with constraints that is rarely discussed: they make collaboration radically more productive. When the entire team — designer, developer, strategist, project manager — shares a clear understanding of the boundaries, every conversation becomes more focused. Code reviews are faster because the developer knows there are only two typefaces and four colours to implement. Design reviews are faster because the feedback is specific to execution, not direction. Even client feedback improves, because the constraints give the client a framework for evaluation. Instead of saying “I don’t like this,” they say “this doesn’t feel as precise as the system we agreed on.” The constraint becomes a shared reference point, a common language. It turns the subjective experience of looking at design into something closer to objective critique.

We sometimes describe our approach as choosing the walls before choosing the furniture. It sounds limiting. It is limiting. That is precisely the point. The most memorable rooms are not the ones with the most furniture. They are the ones where every piece was chosen with the full knowledge of the space it would occupy, the light it would receive, the other pieces it would live beside. Design works the same way. The Terroir Wine Bar identity uses three colours. The Arcana Publishing website uses two typefaces. The Forma Furniture e-commerce system uses one layout grid. In every case, the constraint was not something we overcame. It was something we chose, because choosing it made everything else sharper, more intentional, and more coherent. Freedom is not the absence of limits. Freedom is knowing which limits to impose.